ووظائف عرب

فنان Unreal Engine

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تفاصيل الوظيفة

Environment & Asset Creation
• Create and optimize 3D environments, scenes, assets, and visual experiences in Unreal Engine 5.
• Build high-quality real-time environments including architecture, interiors, landscapes, and interactive spaces.
• Import, configure, and optimize 3D assets within Unreal Engine.
• Create and manage materials, textures, shaders, lighting, and post-processing effects.
• Set up realistic, art-directed lighting for interior and exterior scenes.
• Build interactive elements and visual functionality using Blueprints.
Output & Delivery
• Produce both interactive real-time builds and pre-rendered deliverables — still renders and video flythroughs for marketing and sales use.
• Optimize scenes and assets for real-time performance across target platforms and hardware.
• Support delivery of experiences to web and mobile channels (Pixel Streaming or export to Web GL-based pipelines), working with our web and mobile teams.
• Translate concepts, references, storyboards, and design requirements into finished 3D experiences.
Pipeline & Collaboration
• Build and maintain a reusable asset, material, and lighting library shared across our projects, so work is not rebuilt from scratch each time.
• Maintain organized project files, assets, materials, scene structures, and version control.
• Collaborate with 3D artists, UX/UI designers, developers, product owners, and client stakeholders.
• Troubleshoot visual and technical issues within Unreal Engine.
• Stay current with new Unreal Engine features, real-time rendering techniques, and emerging 3D technologies, and bring relevant ones into our pipeline.
• Contribute creative ideas that raise the visual quality and user experience of our products.

Requirements

• 3–6 years of professional experience as an Unreal Engine Artist, 3D Artist, Environment Artist, or similar role.
• Strong hands-on experience with Unreal Engine 5, including Nanite and Lumen.
• Strong knowledge of real-time rendering and 3D production workflows.
• Demonstrated experience creating and optimizing 3D environments and assets.
• Solid command of materials, textures, lighting, shaders, and post-processing.
• Experience with Blueprints and visual scripting.
• Proficiency in at least one 3D package — Blender, 3ds Max, Maya, or Cinema 4D.
• Experience with PBR workflows and physically based materials.
• Strong understanding of 3D optimization, performance budgets, LODs, UVs, and asset management.
• Strong artistic eye — composition, lighting, detail, and overall visual quality.
• Professional proficiency in English; Arabic is an advantage.
• Strong problem-solving and communication skills; able to take art direction and explain technical constraints clearly.
• Able to manage multiple concurrent projects across different brands, with evolving priorities and deadlines.
• Architectural visualization, virtual environments, digital twins, or immersive experiences.
• Meta Human and character workflows.
• Niagara and real-time VFX.
• World Partition and large-world workflows.
• VR/AR/MR platform development.
• Basic C++.
• AI-generated 3D assets or AI-assisted creative workflows.
• Background in Prop Tech, real estate, gaming, simulation, or interactive media.

Skills: • 3–6 years of professional experience as an Unreal Engine Artist, 3D Artist, Environment Artist, or similar role.
• Strong hands-on experience with Unreal Engine 5, including Nanite and Lumen.
• Strong knowledge of real-time rendering and 3D production workflows.
• Demonstrated experience creating and optimizing 3D environments and assets.
• Solid command of materials, textures, lighting, shaders, and post-processing.
• Experience with Blueprints and visual scripting.
• Proficiency in at least one 3D package — Blender, 3ds Max, Maya, or Cinema 4D.
• Experience with PBR workflows and physically based materials.
• Strong understanding of 3D optimization, performance budgets, LODs, UVs, and asset management.
• Strong artistic eye — composition, lighting, detail, and overall visual quality.
• Professional proficiency in English; Arabic is an advantage.
• Strong problem-solving and communication skills; able to take art direction and explain technical constraints clearly.
• Able to manage multiple concurrent projects across different brands, with evolving priorities and deadlines.
• Architectural visualization, virtual environments, digital twins, or immersive experiences.
• Meta Human and character workflows.
• Niagara and real-time VFX.
• World Partition and large-world workflows.
• VR/AR/MR platform development.
• Basic C++.
• AI-generated 3D assets or AI-assisted creative workflows.
• Background in Prop Tech, real estate, gaming, simulation, or interactive media.

هذا الإعلان منشور على تنقيب مصر ويُعرض هنا مع الإشارة إلى المصدر. لا نتقاضى أي رسوم من الباحثين عن عمل. إذا كان الإعلان مسيئًا أو احتياليًا، أبلغنا.

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